Create and edit mission objectives for objectives.json on the game server.
Live status for objectives running on the game server.
No active objectives. Click Refresh to query the server.
Live performance metrics and the current player roster.
No status data yet. Waiting for console.log telemetry from SFTP.
No players connected.
RCON command line with predictive completions. Tab accepts a suggestion; Enter sends.
Examples: #police, #fine, #ttoreload, #startobjective.
Placeholders like <playerName> must be filled before send. Online names are suggested when available.
status.json — online players, warrants, raids, and faction missions.
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| Name | Faction | Police | Army | Wanted | Mental |
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| Name | Bounty dead | Bounty alive |
|---|
| Base | Faction | Mission |
|---|
| Faction | Mission | Where |
|---|
Who owns what — bank, base, members. Read-only (players manage this in-game).
Faction bases on the map — price, position, and door staff.
Warrant thresholds, AI response, and the officer list.
British Army roster and raid seize rules.
Ambient NPC zones and character prefabs.
World loot stocking and the item pool.
Driver / taxi destinations players can choose.
XP and euro payouts for combat, support, objectives, and factions.
Name and identity. Open a combatant for mental state, combat stats, and kill feed.
No players found yet.
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0 events
No kills logged for this player yet.
Invite operators with an email address. Share the one-time token securely.
Update the password for your signed-in account.
Super-admin uses OBJECTIVES_ADMIN_PASSWORD in .env.
| Status | Last sign-in |
|---|